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Prog I'm making

#1 User is offline   psycho dude 

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Posted 12 September 2003 - 06:49 AM

Ok, started this a little while ago, it should make the scripting possible for everyone, so if you are an advanced scripter and fast typer, this might be slower to script with, but if you don't know how to script, this program will become the sollution.It hasn't got a lot of functions yet, but it is still in an early stage of development.

I only want to know if you think that it is easy to use how it is now or should I change the layout to make it even easier to use, if so, tell me how.

*Can't save scripts yet btw, will add that when I get back from school*

---------

Update on 15-09-2003:
Added all the most common items to the shop items listing.

Attached File(s)


This post has been edited by psycho dude: 15 September 2003 - 08:50 PM

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#2 User is offline   bahn 

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Posted 12 September 2003 - 06:54 AM

psycho dude, on Sep 12 2003, 06:49 AM, said:

Ok, started this a little while ago, it should make the scripting possible for everyone, so if you are an advanced scripter and fast typer, this might be slower to script with, but if you don't know how to script, this program will become the sollution.It hasn't got a lot of functions yet, but it is still in an early stage of development.

I only want to know if you think that it is easy to use how it is now or should I change the layout to make it even easier to use, if so, tell me how.

*Can't save scripts yet btw, will add that when I get back from school*

Well with what you can do so far - I'd make the bottom window with the scripting actually modify-able so that for the "experienced" scripter's, we can just fix maybe a typo or something, Or if it's a small line do it yourself...
My two cent's, for what it's worth.
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#3 User is offline   boines 

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Posted 12 September 2003 - 06:55 AM

OMG this is kewl I like how you set up to make shops/menus/etc for people that want to just click around. Can't wait for the final. =)
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#4 User is offline   psycho dude 

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Posted 12 September 2003 - 01:23 PM

Ok, I added the possibility to save as promised, so if you make a small script you want, it will save it to the folder where you got the .exe file, don't worry, gonna work that out tonight or tomorrow so you can save it where you like.

Also I created an "expert view", this is still buggy, but you can adjust your code there, you can't add new code yet by my program then anymore, gonna create that tonight or tomorrow too.

Also a new function has been added, and that is make teleport service, will finish a complete map list as soon as possible.
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#5 User is offline   psycho dude 

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Posted 12 September 2003 - 01:51 PM

Ok, I added a basic map list, with the most common teleportation maps.

I hope you like the program untill now, next things I'm going to fix are the back to normal mode and an advanced saving system.

Next things going to be added will be shop creation and itemlist.
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#6 User is offline   psycho dude 

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Posted 12 September 2003 - 03:36 PM

Shop creation has partially been finished, all the weapons are included.If something does not work, please tell me.

If you have any suggestions for me to add, plz tell me.
If you have suggestions on improving something, just tell me -_-

Also if you do not understand something, ask me.I'm trying to create a help file with some script examples to make and would also like to include a FAQ, but need questions for that 1 :D

This post has been edited by psycho dude: 12 September 2003 - 03:37 PM

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#7 User is offline   hellkaze 

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Posted 12 September 2003 - 03:44 PM

Very nice idea & prog, but could u make it reads directly variables parameters from std.sc item list from special.sc etc..., or maybe get the values from the sql, as we dont all use the same zone & the same items/map.
Or maybe just make the maplist, itemlist, etc editable as .txt files
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#8 User is offline   psycho dude 

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Posted 12 September 2003 - 04:01 PM

hellkaze, on Sep 12 2003, 03:44 PM, said:

Very nice idea & prog, but could u make it reads directly variables parameters from std.sc item list from special.sc etc..., or maybe get the values from the sql, as we dont all use the same zone & the same items/map.
Or maybe just make the maplist, itemlist, etc editable as .txt files

I will do the last 1, editable text files and read it from there as soon as I understand lists a bit better.Kinda having a problem with multiline text to listboxes.

If someone knows how to do this or knows a page where it is explained, please tell me, it will be of great help.

Getting the values from source files would only be possible as far as I know my visual basic if everyone would have them in example C:/Aegis.
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#9 User is offline   z00mX 

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Posted 12 September 2003 - 04:49 PM

very neat program... i likes :(
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#10 User is offline   bahn 

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Posted 12 September 2003 - 06:44 PM

psycho dude, on Sep 12 2003, 04:01 PM, said:

hellkaze, on Sep 12 2003, 03:44 PM, said:

Very nice idea & prog, but could u make it reads directly variables parameters from std.sc item list from special.sc etc..., or maybe get the values from the sql,  as we dont all use the same zone & the same items/map.
Or maybe just make the maplist, itemlist, etc editable as .txt files

I will do the last 1, editable text files and read it from there as soon as I understand lists a bit better.Kinda having a problem with multiline text to listboxes.

If someone knows how to do this or knows a page where it is explained, please tell me, it will be of great help.

Getting the values from source files would only be possible as far as I know my visual basic if everyone would have them in example C:/Aegis.

Yeah because aegis can be installed too anywhere - and it's not registered as a windows application he wouldn't be able too..
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#11 User is offline   psycho dude 

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Posted 12 September 2003 - 08:19 PM

bahnsama, on Sep 12 2003, 06:44 PM, said:

psycho dude, on Sep 12 2003, 04:01 PM, said:

hellkaze, on Sep 12 2003, 03:44 PM, said:

Very nice idea & prog, but could u make it reads directly variables parameters from std.sc item list from special.sc etc..., or maybe get the values from the sql,  as we dont all use the same zone & the same items/map.
Or maybe just make the maplist, itemlist, etc editable as .txt files

I will do the last 1, editable text files and read it from there as soon as I understand lists a bit better.Kinda having a problem with multiline text to listboxes.

If someone knows how to do this or knows a page where it is explained, please tell me, it will be of great help.

Getting the values from source files would only be possible as far as I know my visual basic if everyone would have them in example C:/Aegis.

Yeah because aegis can be installed too anywhere - and it's not registered as a windows application he wouldn't be able too..

maybe I would even be possible, if I would let them select where they installed Aegis, but maybe later on I'll think about this, cause that would mean that you would need aegis on the same system as where you are creating scripts too.
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#12 User is offline   bahn 

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Posted 12 September 2003 - 08:34 PM

Quote

maybe I would even be possible, if I would let them select where they installed Aegis, but maybe later on I'll think about this, cause that would mean that you would need aegis on the same system as where you are creating scripts too.


Well if your going too allow them too set the path - they can set it to a remote drive.
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#13 User is offline   psycho dude 

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Posted 12 September 2003 - 09:09 PM

bahnsama, on Sep 12 2003, 08:34 PM, said:

Quote

maybe I would even be possible, if I would let them select where they installed Aegis, but maybe later on I'll think about this, cause that would mean that you would need aegis on the same system as where you are creating scripts too.


Well if your going too allow them too set the path - they can set it to a remote drive.

yeh, that would be possible too I guess, I'll think about it.First I'm still trying to find the way to get multilined text back to listbox.
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#14 User is offline   psycho dude 

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Posted 13 September 2003 - 09:57 AM

Made some updates again.

-Now you are able to load in a file with data about items for creating a shop, you can't directly select the data yet though, still working on that.
-Created the standard clothing and hair dye functions.
-Added a stat and skill reset trigger.

*Upcoming asap*
Selectable data loaded from an external text file
Switching back from expert mode to normal mode
Peco Peco and Falchion script
More items added in the shop lists
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#15 User is offline   psycho dude 

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Posted 13 September 2003 - 02:49 PM

*Added in the newest version:*
-Possiblity to load in own data in shop and only click on it for it to appear in other textbox
-Switching from expert to normal mode again
-Easy Falcon trainer script

Enjoy using my script creator :D
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#16 User is offline   r00kie 

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  Posted 13 September 2003 - 05:32 PM

Hi

I dont know if you know my programm (Script Kiddy) but ive planed to insert a plugin interface so if you want you can make a plugin out of your program i could even help you to code.

But some things you have to do. Please design the program a little bit (-.-)

so if your intersted pm me ^^.

I hope you can code ActiveX

r00kie
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#17 User is offline   psycho dude 

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Posted 13 September 2003 - 06:55 PM

Like I said in the pm, I don't know how to do both of the things you ask me.
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#18 User is offline   psycho dude 

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Posted 14 September 2003 - 07:53 AM

Made some changes again:
Finished the peco peco creation script
Changed the layout, there were becoming to many buttons on 1 page so I added it to the menu.Also I enlarged the script area a bit, cause the 6 or 7 lines from before was to little to see if everything worked ok or not.

Now first I'm gonna finish the shop item lists then I will start working on better looking menu's and a help file with some tutorials of how to create some basic scripts etc.
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#19 User is offline   Jimbogogo 

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Posted 14 September 2003 - 07:28 PM

Just edit your first post when you have updates. That way people know what it has and know when you have updated it.
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#20 User is offline   Zotarius 

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Posted 19 September 2003 - 04:54 AM

ok sorry im saying this but i just had to, IT SUCKS,
its the worst newbie program ever, btw the program dont really close after you click the X, goto use task manager. if you don't know how to fix this just pm me and i will tell you exactly how to.

This post has been edited by Zotarius: 19 September 2003 - 05:13 AM

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